Item Code: #453217907
Availability: In stock
Like your motorcycle games big, bold, and beautiful? All those superlatives and more apply to Motocross Madness 2, the sequel to one of the most fun (if not the most realistic) motocross simulations ever created. This sequel improves on the original by offering larger racing environments, more modes of play, and much more detailed graphics. The environments now have a full complement of trees, cacti, bushes, and other solid objects to smack into, and some game modes even introduce highway traffic into the mix. Theres nothing like jumping over a moving semi on your way to the finish line! The new Pro Circuit career mode adds a lot of replayability (and long-term strategy) to the game, and fun multiplayer modes like tag offer a refreshing break to standard racing when playing online. On the downside, all the new graphical goodness requires some serious computer hardware. While a 3-D accelerator isnt required, thats a little like saying your car doesnt need an engine because you can still push it. With a decent 3-D card, at least a 350 MHz processor, and plenty of RAM, however, the game really comes to life. Those of you with 3-D audio cards are also in for a treat, as it becomes possible to tell where other riders are just by listening. It took some time to get used to Motocross Madness 2s completely over-the-top physics. Hitting even a minor jump launches the bike straight up into the air, and bigger hills can leave you staring down at the treetops for over five seconds. Its a little ridiculous, but once we gained some familiarity with the tracks it actually made the game a lot of fun. More air time means more chances to perform outrageous aerial stunts, from the Tail Grab to the back-bending Cordova. Unfortunately, it also means unfortunate encounters with trees are much harder to avoid.